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ABOUT ME

 

 

I am just setting up my blog here to post my process of my graphic demo. I am doing this to improve my 3D graphic skill as well as work on my portfolio.

At present I am writing a demo game named as Speed using DirectX 9.0c and HLSL. The game is available in the download section. This is the first minimum presentable build. I am still working on it to make it better.

The techinical things that are available in Version 0.0.2:
 
 
1) Deferred rendering
2) Realtime reflection
3) 3D UI
4) Basic physics
5) Edge glow
6) Basic audio using XAudio2
7) Customized mesh format using Maya pluggin created by me.
8) Lights and splines exported from Maya using the same pluggin
9) Particle System( Rain)
10) Bloom
11) Distortion
 
 
 
 
Working on: 
 
1) Multiplayer
2) Procedural Texture
3) Input using webcam
3) Improvement of Collision Detection System