Biswa Games is a game development studio based in Kolkata, India. We specialise in creating high quality games for Mobiles, PC,Augmented Reality and Virtual Reality. Our highly experienced programmers and artists have created numerous 3D games for mobiles(iOS, Android) with and without Virtual Reality support.
Our programmers are highly experienced in Unity3D, Unreal Engine, ThreeJS, OpenGL & Metal. We also provide plugins support for all major game engines. Great graphics is created using highly optimised shaders and graphics techniques resulting in high quality graphics for the end users / clients. LAG FREE Multiplayer is our specialty as we use optimised techniques to reduce data transmission. Our highly experienced programmers use optimised memory reduction techniques to provide high quality experience in low end devices.
Our artists provide Low poly & highly accurate character face models and props. Textures are created with lowest size possible along with compression for different OS. Due to our texturing techniques, memory usage is reduced to minimum possible for the art work. Rigging & Animation system provides faster and high quality bone animation & Blend shapes. We provide support for Lighting in Maya, Unity, Unreal & CryEngine. High Quality Global Illumination is provided using Irradiance Environment maps. Particle & VFX is created with utmost reality.
Looking for Great Graphics with Immersive Gameplay?
Looking to roam in VR or want to pick up Virtual Item with Hand? If
so you are looking for a solution in Oculus Rift & HTC VIVE.
Upcoming Oculus Quest is also a 6 DOF device. These devices support
realistic graphics and Room VR(Accurate real world movement tracked
and taken in VR) input. We use Unity3D, Unreal & OpenGL / DirectX
to solve any VR challenge that you are currently facing.
Looking for Mobile VR Content? Not an issue we support Oculus Go, Cardboards(Android & iOS) & Daydream. In case you are looking for games with oculus Controller, Gamepad or cardboard input, you just need to go to our contact button on right side of the page. We Support all that you need. 360 Videos with Hotspots shows nice and realistic room experience & external environment experience for users. We have already worked on such nice apps.
Bored with Curved Screen UI? We create all new Touchscreen UI for all your needs in Virtual Reality. The users can touch and change the UI rather than Gaze or controller rays on a curved screen.
Speciality: VR touchscreen in oculus Rift & Vive. For Oculus GO and Gear VR controller are used with ray.
Want to Create Full Game?
We create interactive 3D & 2D games for Android, iOS, Facebook & Steam. Racing Game to Arcade we create every genre that you need. Our programmes are always based on proper design patterns resulting in providing you a flexibility to change your requirements easily. Proper usage of design patterns also makes the code more readable and bug free.
1. Shaders & Effects: We create fast processing customised shaders. Our shaders include Lighting, Post processing(HDR/ LDR),mesh effects & compute shaders. Shader are optimised based on the asm created on a particular graphics chipset
2. FPS Optimisation: FPS(Frames per Second) is the heart of the game. Without it the whole illusion of the game is lost. We are specialised in bottleneck analysis which helps us to find out where & what are the issues in the game.
3. Memory Optimisation: Higher memory can lead to crashes, freezes & micro freezes. We believe that the best way to reduce memory is not to allocate it. Duplicate memories & memory leaks is generally the reason behind such issues. We analyse the memory usage and accordingly take steps to reduce it.
4. Plugins: We create native plugins of Android, iOS for Unity and also create plugin from open source C++ & Java projects.
Do You Want Interactive Training Content or Games?
Augmented reality apps combine live video with computer-generated images, sounds or videos. AR projects blend digital content with the real world. For example you want to train your employees for a specific machine. The employee can just scan that machine and all details will be provided including internal parts. For games user can scan the floor or wall to play games like basketball.
Mobile Devices have a variety of means to orient themselves within the environment like markers(QR Codes) & Markerless where the horizontal surface is detected automatically. We create both markerless and marker based Augmented Reality experiences using Vuforia, ARKit & ARCore.
Speciality : Training Content & Games
Want your game to be played together by Multiple Players?
We create both LAN based local multiplayer as well as online multiplayer system. In Multiplayer the main challenge is making a Lag Free experience for the users. We use INTELLIGENT PREDICTIVE ALGORITHM to calculate the transform data that we will receive in future resulting in a Lag Free experience.
Speciality: Lag Free Multiplayer using Intelligent Predictive Algorithm.
Want Low Poly Models with High Detailed Textures or Vegetation?
We provide both Low poly & High Poly 3D textured character models as well as Prop models. Our Experienced artists set up the physical based rendering materials so that realistic Look & Feel can be provided. Our textures are heavily optimised in size and memory. Realistic environments is the heart of the look and feel in a scene. Our artists are heavily experienced in creating realistic vegetation & cities.
Accurate looking Low Poly Face Models with Normal, Specular & AO Maps
Memory Optimised Textures
Visually Stunning Vegetation
Want your Emotional Characters to Talk & React?
Our Riggers and Animators provide life like animations using bones. Emotions are provided using blend shapes. Lip synchronisation is done using blend shapes and in case engines do not support blend shapes, we provide Lip Synchronisation with bones also. All of our riggers have 10+ years of experience and works closely with animators for all of their needs.
Animation blending is one of the most important part of the projects. Therefore after the animations are created, our animators set up all the animations inside Unity& Unreal so that you just need to use it properly. No need of any prior knowledge of animation is required from your end. Our animators are also experienced with 2D animations for Unity.
Speciality : Bone animation & Blend shapes, Unity & Unreal animation
Want Your Images to be Realistic, Semi Realistic, 8 bit or Cartoonish?
We create all theme of Textures for your 2D Assets. As you know Sprite sheets are best used when the character/UI parts are broken down into individual parts so that the sprites can be reused during animations. It save lot of device memory & FPS for the games. Lot of times lack of FPS & memory leads to delay in release of the game. We make sure you don't face that due to art. Our animators are highly experienced in 2D Art animation to support all your animation needs. It may include walking, running, flying, fighting or power ups. We provide all. We also create special effects for 2D games with lightning, nitro etc.
Speciality: Proper Sprite sheets are required for both game and UI arts. Sprite sheets saves a lot of FPS due to compression(using POT Textures) and Low cache misses on graphics cards and lesser draw calls.
Want your Scene to be Realistic with Day, Night or Interior Lighting with Smoke & Fire?
Lighting & Particles makes your environment visually realistic. Both realtime lighting using PBR shaders or Offline lighting solutions using Light maps & Irradiance Environment maps are required in your game to have optimised computation with look & feel. You can get Lighting animations in offline lighting mechanics also to provide a realistic feel. The most 3D feel is provided by Volumetric Lighting like GOD RAYS & shadow volumes.
Particles provide dynamics to your scene by adding smoke, fire, nitro, sparks etc to the scene. One of the major issues with particles is computation. Our experience particle artists creates it by using optimised number of particles. These helps in saving the FPS while keeping the look and feel of the game.
In case you need effects(distortion shader, Radial Blur, Night Vision or any other effects), then please go to the “Contact US” button on right. We have created a lot of lighting & post processing shaders to create great scene for our clients.
Speciality : Volumetric Lighting, Realistic & cartoonish lighting, VFX
Want Full Game from Scratch or you want to Port to another Platform?
iOS/Android or Windows/OSX, whatever your platform is we have experienced developers to create the game. You may want Arcade, puzzle, word, racing, sports or first person shooter, we will create it for you. Along with the same for Steam release we provide Steam API Integration. We also create 2D & 3D artwork for the games. We generally use OpenGL or DirectX with C++,Unity or Unreal for creating such games.
Look & Feel is the most important part of the game. The first impression is created by the Graphics of the game therefore apart from great texturing & Lighting we provide great Post Processing Effects.Generally we at least use bloom, LUT, Anti Aliasing, Depth of Field, Motion Blur(racing games), Color Grading( First Person shooter game).
Design Patterns are very important while working on complicated projects. Design patterns are used to make sure easy integration while adding new features. Generally conditional statements create most of the bugs for the games. To solve this issue we use State machines, Composites, Observer & Factory. This ensures that no code of one platform is executed in another platform.
Stuck with Low Hardware Capability or you want Ultra High Graphics?
Low Hardware Capability : In case you are here for OpenGL-ES then probably you are using a less rendering capable hardware device. Not an issue we will create optimised games for you. To increase rendering FPS we make sure that least amount of state changes are done, Optimised POT(Power of Two) & hardware supported compressed textures are used, offline calculations are done as much as possible than realtime, Proper Memory release to make sure RAM is clear to be used. These are some basic steps but much more than these are there.
Ultra High Graphics : In case you are here for high quality graphics then probably your solution needs Deferred Rendering, Screen Space Ambient Occlusion(SSAO), HDR rendering, Shadow Volume, Front to Back & Back to Front Rendering, Use of Stencil buffers, Irradiance Environment Maps, Light Maps, PBR Shaders. There are much more concepts than these. We provide support for all that is possible in computer graphics. All shaders are either written in GLSL or HLSL.
Get Rid of Memory Issues & App Store Submissions
You may have already created a native game and built for multiple platforms followed by submission to app store. This requires both time & money. More over its highly dependent on app store guidelines. Using HTML5 & WebVR you can directly create your content and launch. NO NEED OF ANY SUBMISSION. Users can open the link in the respective browsers and play the content directly. WebVR & HTML5 is supported in Chrome, Firefox, Oculus Browser & Microsoft Edge. Chrome & Firefox are also supported in Vive. More browsers has also started supporting HTML5.
Enhance Capability of Engine or API
You definitely have asked questions to yourself like “Why Unity does not support it?” or “I can do it in iOS but why not in Android?”. As you know there is only one solution to it, that is increasing capability of the API/Engine. The solution to this kind of problems are plugins. We create native Unity plugins(Rendering & Functional) as well as create libraries for iOS and Android native applications. Lot of times you also may have found an open source project and wanted to add it in your application as it enhances your important features but can not as Unity or Native applications do not support it directly. We convert those Open source codes to Unity plugin as well as native Android(with JNI) & iOS libraries for apps.
Want to add support for well known APIs in your application such as Wikipedia, Speech To Text (STT), Text To Speech(TTS), Google Maps, Mapbox, Crashlytics, Analytics,Microsoft Text Analysis? We provide support for all the above. Along with the earlier we also provide support for customised REST API.
Speciality : Wikipedia, Mapbox, Speech To Text (STT), Text To Speech(TTS), Google Maps, Crashlytics, Analytics, Microsoft Text Analysis, Unity plugins, Android libraries, iOS framework & libraries.
Looking for 360 Video Content in VR?
360 Video player for Oculus Rift, Oculus Go & Google Cardboard. A loop able video has been used to make surer that the user feels realistic in the environment. Possible Usage is Hot Spot based 360 video Content.
Looking for Sample Low Poly Model or Vegetation?
Kindly check the video link below. It shows our Low Poly Character, Vehicle & Environment Models. All textures used are Compressed and Optimised for minimum memory usage. Multiple Lighting conditions used to provide a different look and feel. Kindly check Blend Shapes through the Lip synchronisation & Emotions. Finally its about realistic character models that completes all your requirements.
Munch Your Way To Stardom In Maze Bomber Featuring Deadly Sharks On A Mission To Devour Your Precious Queen.
Your task is to play a fish on a mission to protect your fish-queen at all costs from hungry sharks. This is achieved by completing 50 exciting levels spread across 5 underwater worlds. Clear the level from food to progress, and avoid the sharks. You can deploy underwater mines to fend off the sharks and you can use the Aegis Shield for temporary protection. You can also freeze enemy hearts using thunderbolts.
Available on : Apple App store and Google Play Store
Make words out of the falling alphabets. Use the keys to change the position of alphabets.
1) Build words to get scores
2) Play in Normal mode or Time Mode
3) Challenge friends on Facebook
4) Save files across Multiple platforms by using Facebook Login
Available on Apple App Store & Android Play Store